Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Wait([60])
    ShowPicture([5, "80_bonny_st02", 0, 0, -150, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_ashel_st02", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie>"])
    ShowText(["Oh, if it isn't Luka!"])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel>"])
    ShowText(["You all seem well too."])
    ShowText(["I'm relieved."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It's Bonnie and Ashel!"])
    ShowText(["What are you doing at the naval conference...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The navy and pirates are supposed to be arch-enemies."])
    ShowText(["Yet, not only Bonnie and the others—"])
    ShowPicture([5, "80_cirquec_st21", 0, 0, -210, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_serene_st11", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza>"])
    ShowText(["It's the hero Luka and the little Goddess!"])
    ShowText(["There are also some unfamiliar faces here."])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene>"])
    ShowText(["Your brave names are even echoing across the sea."])
    ShowText(["It's an honor to fight alongside you..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the renowned pirates have been summoned to this meeting as well."])
    ShowText(["Moreover, it's not just pirates—"])
    ShowPicture([5, "80_kraken_st01", 0, 0, -180, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_poseidones_st01", 0, 0, 180, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kraken_fc1", 0, 0, 2])
    ShowText(["\\n<Kraken>"])
    ShowText(["This place is... a bit cramped, isn't it?"])
    ShowTextAttributes(["poseidones_fc1", 0, 0, 2])
    ShowText(["\\n<Poseidoness>"])
    ShowText(["Ugh, I can't move my tentacles..."])
    ShowText(["I might end up knocking over the chairs."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We have the queen of the southern seas and the queen of the northern seas."])
    ShowText(["It truly seems like the strong of the sea have gathered here—"])
    ShowPicture([5, "80_levia_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ErasePicture([6])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Leviathan>"])
    ShowText(["In this operation, we will be uniting the forces of the sea."])
    ShowText(["It's the first time in history, but let us form a navy-pirate alliance here."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>"])
    ShowText(["That aside, it looks like the two big ones are having a hard time moving."])
    ShowText(["Isn't there a larger conference room?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Isn't this supposed to be a cafeteria for sailors..."])
    ShowText(["Why is such an important meeting being held in a place like this?"])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Leviathan>"])
    ShowText(["Meetings should be held in open spaces, that's the navy's spirit."])
    ShowText(["Important exchanges must be widely publicized."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I think it's a noble mindset..."])
      ShowText(["But there should be a limit, right?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I think it's a noble mindset..."])
      ShowText(["But there should be a limit, right?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I think it's a noble mindset..."])
      ShowText(["But there should be a limit, right?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["The little dragon girls are staring intently at us..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Leviathan>"])
    ShowText(["Now, let's discuss the operation."])
    ShowText(["We're going to infiltrate the island of World Drown with our allied fleet..."])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Leviathan>"])
    ShowText(["If our coordination falters due to poor teamwork, it could backfire on us."])
    ShowText(["So, I propose that the navy and pirates operate separately and perform a pincer attack."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>"])
    ShowText(["That sounds good."])
    ShowText(["The way the navy fights is different, so close coordination is difficult."])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza>"])
    ShowText(["I agree. The navy has firepower, while we excel at close encounters..."])
    ShowText(["Since our skills differ, forcing a match could lead to failure."])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene>"])
    ShowText(["So, how about we pincer from the north and south?"])
    ShowText(["The navy can focus on bombardment from the north, while the pirates charge in from the south."])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie>"])
    ShowText(["Hmm, that sounds good!"])
    ShowText(["So, we'll launch our assault from the south!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The navy will bombard from the north, while the pirates will surround the island from the south—"])
    ShowText(["With that strategy, the discussion came to a conclusion."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Then let's board the pirate alliance's ship."])
      ShowText(["We'll wait for the right moment to infiltrate the enemy territory and challenge World Drown."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Then let's board the pirate alliance's ship."])
      ShowText(["We'll wait for the right moment to infiltrate the enemy territory and challenge World Drown."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Then let's board the pirate alliance's ship."])
      ShowText(["We'll wait for the right moment to infiltrate the enemy territory and challenge World Drown."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That foe is undoubtedly a formidable enemy."])
    ShowText(["If it's not us, it would be impossible to contend with them."])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Haha, I'm getting excited!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 16, 0])
      ShowTextAttributes(["granberia_fc4", 0, 0, 2])
      ShowText(["\\n<Granberia>"])
      ShowText(["A monster capable of sinking this world into the sea..."])
      ShowText(["There is no shortage of challenges for the opponent."])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_bonny_st02", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_ashel_st02", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["ashel_fc1", 1, 0, 2])
    ShowText(["\\n<Ashel>"])
    ShowText(["How reassuring..."])
    ShowText(["Well then, hop onto our fish ship."])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie>"])
    ShowText(["We'll take you to the island on our ship!"])
    ShowText(["And we'll launch our assault right away!"])
    ShowPicture([5, "80_kraken_st01", 0, 0, -180, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_poseidones_st01", 0, 0, 180, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kraken_fc1", 0, 0, 2])
    ShowText(["\\n<Kraken>"])
    ShowText(["Um... what about me and Poseidoness?"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>"])
    ShowText(["You all are... well, how about this?"])
    ShowText(["Charge in from the east and west, and create a big commotion?"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>"])
    ShowText(["Just rampage as you feel like, and if you see a group of enemies, charge in."])
    ShowText(["Also, if any of our allies are being pushed back, help them out."])
    ShowTextAttributes(["poseidones_fc1", 1, 0, 2])
    ShowText(["\\n<Poseidoness>"])
    ShowText(["Hmm, simple is good."])
    ShowText(["I don't like complicated plans..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["So, Kraken and Poseidoness will take on the skirmish mission."])
    ShowText(["If you rampage with those giant bodies, you'll serve as a distraction too—"])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["That's my specialty!"])
      ShowText(["Whenever we attack the enemy's camp, I'm always assigned that role!"])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["(Looks like I'm just playing the role of the simpleton who can't remember the plan...)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["(Looks like I'm just playing the role of the simpleton who can't remember the plan...)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["(Looks like I'm just playing the role of the simpleton who can't remember the plan...)"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_levia_st02", 0, 0, 0, 0, 100, 100, 255, 0])
    ErasePicture([6])
    ShowTextAttributes(["levia_fc1", 1, 0, 2])
    ShowText(["\\n<Leviathan>"])
    ShowText(["With this, the plan is set."])
    ShowText(["I would like to execute it tomorrow at noon, but does anyone have any objections?"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["We are always in a state of readiness, especially since no preparation is necessary."])
      ShowText(["We can go today, not just tomorrow."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["We are always in a state of readiness, especially since no preparation is necessary."])
      ShowText(["We can go today, not just tomorrow."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["We are always in a state of readiness, especially since no preparation is necessary."])
      ShowText(["We can go today, not just tomorrow."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["No objections were raised from anyone present."])
    ShowText(["Being able to respond so quickly is likely because preparations had been made in advance."])
    ShowTextAttributes(["levia_fc1", 1, 0, 2])
    ShowText(["\\n<Leviathan>"])
    ShowText(["Then, we will dismiss for now."])
    ShowText(["Luka, once you are ready for the decisive battle, call for me."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, the meeting involving the navy and the renowned pirates came to an end."])
    ShowText(["Let's prepare for the showdown with World Drown—"])
    FadeoutScreen([])
    ErasePicture([5])
    Wait([60])
    ChangeTransparency([1])
    ControlVariables([1313, 1313, 0, 0, 3])
    TransferPlayer([0, 462, 23, 17, 8, 2])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([4, 280, 0])
      ShowTextAttributes(["poseidones_fc1", 0, 0, 2])
      ShowText(["\\n<Poseidoness>"])
      ShowText(["……"])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["280"])
    ShowTextAttributes(["poseidones_fc1", 0, 0, 2])
    ShowText(["\\n<Poseidoness>"])
    ShowText(["……"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([4, 329, 0])
      ShowTextAttributes(["kraken_fc1", 0, 0, 2])
      ShowText(["\\n<Kraken>"])
      ShowText(["……"])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["329"])
    ShowTextAttributes(["kraken_fc1", 0, 0, 2])
    ShowText(["\\n<Kraken>"])
    ShowText(["……"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Empty([])
